ship ahoy

Locations to play. Make notes on the current status and quality of machines throughout town.

ship ahoy

Postby bounceback on Sun Jul 27, 2008 12:39 pm

the games be broken and shitty, right? major bummer.
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Re: ship ahoy

Postby ROM on Mon Jul 28, 2008 5:10 pm

They were okay about a week before that meeting. Anna seems to be interested in keeping things running.

I'd say it's up to the regulars at that place (Launch, Autofire, Slingshot, etc.) to try and keep things in line.

I bet they'll be good to go soon enough. I can't remember (ahem), what's wrong with their Indiana Jones? Firing two balls or something? Were the drop targets by the ball lock fixed?
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Re: ship ahoy

Postby Kickback on Sat Feb 07, 2009 7:21 pm

As of last night Totan was playing fine but seemed like it wasn't giving boints after very long productive balls. Fun though. MMadness had a broken right flipper. Indiana had a right flipper that was dying but still worth trying. CSI is lame but seemed like it was playing fine. DDT told Anna what was up so conditions should improve soon.
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Re: ship ahoy

Postby Dropshot on Sat Feb 07, 2009 8:12 pm

that right flipper is working fine enough to gc the bitch
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Re: ship ahoy

Postby revtest on Sat Feb 07, 2009 8:59 pm

FYI, went out to glens shop the other day and he is finishing a johnny N. to replace CSI in the next week or 2 he was trying to put in his ToM but he said the sound board is fucked and going on the back burner..
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Re: ship ahoy

Postby ROM on Sun Feb 08, 2009 4:30 pm

ToM without sound is lame!

I want to know when I have the magic.
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Re: ship ahoy

Postby autofire on Sun Feb 08, 2009 6:32 pm

rom you always have the majic! how many stickers does that get me?
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Re: ship ahoy

Postby Slingshot on Fri May 01, 2009 8:45 pm

Red rubbers on MM make shit fly like a motherfucker. GC'ed it at only 77ish. I expect some huge scores since the ramps are easy easy easy to nail. Sometimes the ball launch on SuperSkillShot doesn't shoot the ball all the way around and comes down the right orbit. Word
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Re: ship ahoy

Postby eric on Wed Jul 22, 2009 10:38 am

IJ is out Gilligan's Island is in.
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Re: ship ahoy

Postby Rob on Sat Mar 06, 2010 7:36 pm

Heads Up: The goal of World Cup is on perma-register mode... which makes the game even more annoying to listen to... During my only game last night, I was able to get a #1 score and set the high number of goals scored in the World Cup match. I was able to score 39 goals without touching the machine.
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Re: ship ahoy

Postby Soundcard on Mon Apr 26, 2010 7:44 pm

Don't bring a wrench. I left Glenn a message about AFM. Also let him know about the tourney at MFP.
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Re: ship ahoy

Postby ROM on Tue Apr 27, 2010 3:24 pm

Dude, I thought I heard that Glenn died! what were people talking about? Didn't someone from mt hood operations pass away and leave his machines in the hands of someone else? Maybe I'm thinking of a different operator. Plz advise!
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Re: ship ahoy

Postby Soundcard on Tue Apr 27, 2010 3:31 pm

John of "John's Games" died. Glenn took over the pinball/gaming side of things and someone else took the vending side of it I believe. Glenn then renamed the company. Unless Glenn died in the last 48 or so hours and I didnt hear about it, but I doubt that.
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Re: ship ahoy

Postby ROM on Tue Apr 27, 2010 3:39 pm

Well, that answers that question. THX soundcard.
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Re: ship ahoy

Postby Dropshot on Sun Dec 26, 2010 4:08 pm

Attack From Mars was randomly awarding stroke of luck throughout the game.
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Re: ship ahoy

Postby Dropshot on Fri Jan 13, 2012 10:40 am

Oh yeah, Black Turd and Doctor Who are out. Monster Bash and Bride of Pinbot are in.

MB is the nicest MB I have seen. BoP is in great shape too!
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Re: ship ahoy

Postby MWF on Sat Apr 07, 2012 8:47 pm

Broke the tz there tonight. All 3 balls went into the gutter and the machine can't find them. Flippers went dead during powerfield mania, dunno if that helps
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