by bounceback on Tue Apr 21, 2009 11:59 pm
yeah, i'm getting ready to go out of town, but let's do it together! i've been meaning to ask you, anyway, how to login to post a new blog, if you're already logged in on the front part of the site. also, didn't know if anyone who has security clearance or whatever can add to a post? i wanted to add that GK pic onto aaron's post the other day, but couldn't, so i had to logout, re-login, and make a whole separate entry to add it.
anyway, i'm pscyhed that post is getting responses.
i have some new questions for bowen now, based on the tournament, but anyone could really answer them-- hopefully my fellow CFF'ers!
i'm mainly interested in hearing about other scoring-heavy strategies people use if they just want score alone, as in a tournament, for various games. the deeper my game gets, the more useful those rule sheets are, when they talk about total strategy; i'm FINALLY comparing my games to those games in the guides that say "my best score is blah blah, or this is the best score i've ever seen, and etc." i talked to eden in between games toward the end of the night when i saw him practicing some things.
a few i could add-- when he played doctor who he was going for sonic booms over and over, and said that basically if he can hit the cliffhanger loop on that particular table, he'll go for it ad nauseum in a tournament. on scared stiff, both eden and cayle played for the coffin multiball repeatedly, not really trying to go for the wheel, and it was extra money if you could light double trouble before starting. actually, i thought the safe was a more lucrative MB on that particular game, and not as risky as most center shots, because it's so far up there. there are also a number of good strategies, like completing the wheel, or advancing to scared stiff if possible, that neither eden nor cayle seemed to even consider-- but i'm assuming that's because they have experience with that game, and have seen the "coffin MB-centric" strategy work in the past. cayle, of course would pick just one MB, whichever was the safest, on just about every game, and would try to use that to light whatever else you could during the multiball-- so the center ramp on AFM, and the doc ock shot on spidey, among others.
what are the possible "rapes" or safe major strategies for common fan layout games, like monster bash, medieval, and sopranos? i was playing sopranos today and thinking about whether there is something in there consistently safer than playing modes and trying to stack bing and stugots. that stugots light lock standup is by no means safe, and the bing ramp is a major drain if you aren't able to make it easily, and it's kind of steep. the center spinner shot, and run modes? the orbits and collect truck heist over and over? what about monster bash? monster mosh pit? medieval? obviously there are the hurry up rapes, but that can be really tricky depending on the machine, and castles seems too risky. castle multiball?